A Comparative Analysis: Microsoft Flight Simulator 2024 vs. 2020

Executive Summary: A Tale of Two Simulators

A New Generation, A New Set of Challenges

This analysis addresses the concerns of an Xbox aviator facing prohibitive loading times with Microsoft Flight Simulator 2020 (MSFS 2020). These load times often last 5-10+ minutes for customized setups. The report provides a deep comparative dive into its successor, Microsoft Flight Simulator 2024 (MSFS 2024). Its goal is to determine if an upgrade would resolve these frustrations.

We will explore the fundamental architectural shifts and visual enhancements. We will also cover new gameplay mechanics and the starkly different user experiences on PC versus the Xbox console. The core question is whether MSFS 2024’s ambitious redesign creates a better and more playable simulation for the console user.

Key Differences Synopsis

MSFS 2024 introduces several fundamental changes. These changes are intended to redefine the simulation experience.

The most prominent of these is a new cloud-streaming architecture. This system dramatically reduces the initial installation size from hundreds of gigabytes to a more manageable 30 GB.² A completely overhauled engine complements this change by leveraging multi-core CPUs more effectively.

The simulator also features a more advanced physics system and a visually enhanced “digital twin” of Earth.³ This includes dynamic seasons and new environmental effects. The most significant gameplay addition is a structured Career Mode, designed to provide a goal-oriented progression path.³

For Xbox Users: The Verdict Upfront

This analysis was prompted by specific frustrations on the Xbox platform. Therefore, it is crucial to address the core conclusion immediately.

For the Xbox user, Microsoft Flight Simulator 2024 is not a solution to the problems experienced in MSFS 2020. In its current state, it is a significant regression.

A consensus among a significant majority of Xbox users indicates the new simulator is fundamentally broken and unstable.¹ It exchanges the predictable, slow loading times of its predecessor for a worse experience.

The new cloud-dependent architecture clashes with the console’s hardware profile.⁵ This leads to frequent crashes, infinite loading screens, severe in-flight stuttering, and major visual downgrades. The remainder of this document provides the detailed evidence supporting this verdict. However, the immediate recommendation is clear: Xbox users should not upgrade at this time.

The Generational Leap: Core Engine and Architectural Evolution

This section explores the foundational technological shifts between the two simulators. We will cover data management, processing, and the physics that govern the world. These changes were designed to address the core limitations of MSFS 2020. Unfortunately, they have introduced a new set of platform-dependent challenges.

From Monolith to Microservices: The New Cloud-Streaming Paradigm

The most fundamental architectural shift is the approach to data management and delivery.

The MSFS 2020 Approach: Local and Large

MSFS 2020 employs a traditional model. It requires a massive local installation, a point of contention for many users.⁶ This monolithic approach ensures all core assets are locally available. However, it is a primary contributor to lengthy initial load times, as the simulator must validate a vast local dataset upon startup.⁷

The MSFS 2024 Approach: Cloud-First Streaming

MSFS 2024 radically departs from this model. It adopts a cloud-centric, streaming-first architecture. The mandatory base installation is reduced to approximately 30 GB, getting users into the cockpit faster.²

The simulator achieves this by streaming higher-detailed scenery, aircraft, and other assets on demand. This creates a critical trade-off. The burden shifts from local storage capacity to network performance. MSFS 2024 “demands fast, strong, preferably unlimited Internet,” making the user experience contingent on bandwidth and connection quality.⁶

Unlocking the Cores: A Multi-Threaded Future

MSFS 2024 is powered by a substantially re-engineered simulation engine. It is designed to overcome the primary processing bottlenecks of MSFS 2020. In the previous version, many complex systems often ran on a single CPU thread. This created a performance ceiling, leading to stutters and frame rate drops in complex scenarios.⁴

In developer Q&A sessions, Asobo Studio confirmed a major engine overhaul to address this limitation. Key systems are now fully asynchronous. This allows the computational workload to be spread efficiently across multiple CPU cores. The user’s aircraft simulation now runs in parallel, supported by new CPU cache optimizations.⁴

Approximately 20 major systems have been restructured using this multi-threaded approach. This design produces measurable gains in frame rate and overall smoothness. It represents a move toward a more modern, scalable processing model.⁴

A More Physical World: The Enhanced Physics Engine

The simulation of the physical world has also undergone a significant upgrade. MSFS 2024 introduces a new physics engine that dramatically increases the complexity of object interactions. The system now supports over 10,000 rigid-body surfaces, a substantial increase over the previous engine.³

Entirely new to the franchise is “soft body physics.” This technology enables the realistic simulation of flexible materials like cloth, ropes, and banners.³ Its most impressive application is in modeling hot air balloons, where the fabric envelope realistically inflates and reacts to heat density.

The interaction between aircraft and the ground has also been enhanced. The ground is now populated with 3D objects like rocks and gravel. These objects can physically interact with an aircraft’s wheels, affecting takeoffs and landings in a more realistic manner.³

These architectural changes present a double-edged sword for the console user. The shift to a cloud-streaming model introduces new and more fragile failure points. Widespread reports from Xbox users of non-loading textures, pop-in, and “melted” buildings are classic symptoms of a streaming system failing to deliver assets in a timely manner.⁸


Key Takeaways: Engine and Architecture

  • Data Model: MSFS 2020 uses a large local installation, causing long initial load times. MSFS 2024 shifts to a small installation with cloud-streaming, moving the performance bottleneck from storage space to internet speed and server stability.
  • CPU Utilization: MSFS 2024 features a re-engineered, multi-threaded engine to better utilize modern multi-core CPUs, aiming to reduce the single-thread limitations that caused stutters in MSFS 2020.
  • Physics: The new physics engine in MSFS 2024 is more advanced, supporting complex aircraft shapes, flexible materials (“soft body physics”), and realistic ground interactions with 3D objects like rocks.

The Digital Twin, Reimagined: A Visual Fidelity Deep Dive

This section examines the graphical evolution of the simulator. It compares the promised visual leap with the reality experienced by the community. While MSFS 2024 introduces stunning new details, its aesthetic changes have created a divisive visual experience.

The View from Above: A World of Enhanced Detail

Microsoft Flight Simulator 2024 is marketed as a monumental leap in visual fidelity. Official materials claim a “4,000 times more detailed” virtual environment.²

Clarification: This figure is a marketing metric. It refers to specific technical data points, like increased geometry polygon count and texture resolution. It does not represent a universally perceived visual improvement.

Still, this translates to tangible and often stunning visual upgrades. Side-by-side comparisons reveal a more refined and detailed representation of Earth’s topography. Users have noted significant upgrades in the rendering of vertical cliffs, coastlines, and water bodies.⁹ In these scenarios, the new simulator is the clear victor.

The View from the Ground: A 3D Earth

The most significant graphical enhancements are often most apparent at low altitudes. The new engine populates the world with true 3D ground objects. These include individual stones, rocks, gravel, and blades of grass.² This adds a layer of granular detail that was entirely absent in MSFS 2020.

This philosophy extends to the world’s airports. Runways and taxiways benefit from vastly improved textures. The new, higher-resolution surfaces display greater wear and tear, lending a sense of history and use to these environments.⁹

A Living, Breathing World: Seasons and Dynamic Environments

Perhaps the most transformative new feature is the full implementation of the four seasons. MSFS 2024 introduces true seasonal variation across the globe. This allows for authentic winter flying with adjustable, dynamic snow depth that shows persistent tracks.¹⁰

Beyond seasons, the world is now populated with new dynamic environmental phenomena. Pilots may encounter:¹¹

  • Active wildfires
  • Tornadoes
  • The aurora borealis
  • Live animal migrations and herds
  • Live marine and flight tracking

These elements contribute to a world that feels more dynamic and alive than the often-static world of MSFS 2020.³

The Subjective Divide: Realism vs. “Cartoonish” Aesthetics

Despite these technical advancements, the visual presentation of MSFS 2024 has become a point of significant debate. While some users praise its “greater sense of graphic realism,” a vocal contingent argues that the new simulator has taken a step backward in aesthetic quality.⁹

These users criticize MSFS 2024 for a “cartoon-like” color palette, describing the world as too colorful or oversaturated.⁹ The complaint is that the new visuals look more like a “computer game” and less like the “photorealistic” world of MSFS 2020.

This visual inconsistency is not merely subjective. It appears to be a direct consequence of a core technical decision: the unification of the world data stream for both simulators. Asobo Studio confirmed this process led to an apparent reduction in aerial image resolution and color quality in some regions.⁴

Some newer satellite data was captured during drier months. This resulted in terrain that appears less vibrant and more washed out than the older data it replaced. This technical decision affects all platforms. Its impact is particularly felt on the Xbox, where users cannot employ third-party tools to mitigate these aesthetic changes.


Key Takeaways: Visuals

  • Ground Detail: MSFS 2024 features significantly more detailed ground textures and true 3D objects like rocks and grass, making low-altitude flying more immersive.
  • Dynamic World: The introduction of true four seasons, dynamic snow, and environmental phenomena like wildfires and tornadoes makes the world in MSFS 2024 feel more alive.
  • Aesthetic Debate: There is a community divide on the overall look. While technically more advanced, some users find MSFS 2024’s color palette “cartoonish” and less photorealistic than MSFS 2020’s sharper, more natural aesthetic.
  • Data Unification: Some visual downgrades are a direct result of unifying the data stream for both sims, where newer but less vibrant satellite imagery replaced older data.

A Pilot’s Purpose: Gameplay, Career Mode, and New Frontiers

This section analyzes the most significant new gameplay feature of MSFS 2024: the Career Mode. It evaluates whether its ambitious design translates into a compelling experience. While intended to provide structure, its flawed execution has become a major point of contention.

The Aviation Career: From Trainee to Tycoon

The flagship feature of MSFS 2024 is its comprehensive Career Mode. This mode transforms the sandbox experience of MSFS 2020 into a structured, goal-oriented journey. Players can begin their career at any airport on the planet.²

Progression is managed through a certification tree. Players must gain experience, build reputation, and pass exams to earn licenses and endorsements.¹⁰ Unlocking these certifications grants access to a wide variety of aviation activities, including:³

  • Aerial Firefighting
  • Search & Rescue
  • Medevac operations
  • Remote Cargo Ops
  • Agricultural aerial application
  • Commercial Airline Transport

The career also introduces economic elements. Pilots can eventually purchase their own aircraft and become responsible for its maintenance.³

Beyond the Career: New Aircraft and Activities

MSFS 2024 expands the scope of flight simulation by introducing several new aircraft types. These include gliders, airships, and hot air balloons.¹¹ The new “soft body simulation” realistically models the inflation and handling of the hot air balloon’s envelope.³

The simulator also includes other new structured activities. A “World Photographer” mode provides unique photo challenges.³ Competitive modes have also been expanded, with the return of the Red Bull Air Races and the Reno Air Races.⁴

Community Verdict: A “Broken” Promise?

Despite its ambitious design, the Career Mode’s reception has been overwhelmingly negative. Widespread user reports describe it as being released in a “very very broken” state. It is plagued by bugs, flawed logic, and poor design decisions.¹²

Pilots have labeled the experience “torture and brain dead”.¹² The sentiment is so strong that many users explicitly advise against purchasing MSFS 2024 if the Career Mode is the primary reason for interest.¹² A significant portion of the player base has already reverted to using third-party career add-ons—the same tools they used for MSFS 2020.¹²

The flawed launch of this cornerstone feature reveals a potential identity crisis for the franchise. MSFS 2020 was a pure sandbox. MSFS 2024’s attempt to add structured “gameplay” has, in its current state, failed to deliver a polished, functional experience.


Key Takeaways: Gameplay

  • Career Mode: MSFS 2024’s main new feature is a structured Career Mode, offering progression, certifications, and diverse mission types like firefighting and search & rescue.
  • New Aircraft: The simulator introduces new aircraft types, including gliders, airships, and hot air balloons, leveraging the new physics engine.
  • Broken at Launch: The community verdict is that the Career Mode was released in a “broken” and poorly designed state, failing to deliver on its core promise and leading many to use third-party alternatives.

The Console Conundrum: An Unflinching Look at the Xbox Experience

The Xbox experience is defined by three interconnected problems: severe performance degradation, significant visual compromises, and pervasive instability. This section breaks down the totality of these issues.

Performance Under Pressure: A “Crazy Stutter-Fest”

The consensus among the Xbox community is that the performance of MSFS 2024 is a catastrophic failure. User complaints describe the experience with terms like “still very laggy,” “a pile of shite,” and a simulation that “turns into a flipbook every time I land”.¹

General Aviation vs. Airliners

A critical performance disparity exists between different aircraft classes. Flying simple general aviation (GA) aircraft can be a “joy to fly,” with “stunning” visuals and solid performance.⁸

However, the moment a user loads into a complex airliner, the simulation collapses. The experience becomes a “crazy stutter-fest,” where terrain detail “falls to less than a few feet” from the aircraft.⁸ This makes flying these complex aircraft functionally impossible for a large part of the user base.

Visual Fidelity on Console: “Blurry, Poor, and Ugly”

The performance collapse on Xbox is accompanied by a widely reported visual downgrade. Users report an experience that is “blurry, poor, and many a times, ugly”.⁸

Common complaints include:¹

  • Constantly blurry ground textures.
  • Aggressive object “pop-in.”
  • “Melted buildings” from failing photogrammetry streaming.
  • A “terrible LOD” (Level of Detail).

Crucially, many users insist that MSFS 2020 looked and performed “way better” on the very same Xbox hardware.¹ This suggests a fundamental problem with how the new engine utilizes the console’s resources.

Stability and Usability: A Step Backward

The overall stability of MSFS 2024 on Xbox is a major point of contention. Users describe an unstable product suffering from constant crashes, infinite loading screens, and random black screen bugs during flight.¹ The user interface also shows signs of being a poorly adapted PC version, with some icons displaying PC key prompts instead of controller buttons.⁸

The Architectural Mismatch: Why the Console Struggles

The disastrous state of MSFS 2024 on Xbox suggests a “PC-first” development strategy. This has resulted in a console version that is an architectural mismatch for its target hardware.

The new engine’s strengths—multi-threading and constant data streaming—are designed for high-end gaming PCs.⁴ The Xbox Series X operates with a unified memory architecture and a different CPU profile, which appears to create a bottleneck. The severe performance collapse with CPU-intensive airliners indicates the system is struggling with memory bandwidth and thread management.

The fact that the older, less advanced MSFS 2020 engine runs “perfectly fine” on the same console reinforces this conclusion.¹

A poignant user observation encapsulates the issue: “In 2020 the PC version came out months before console, this time we got the PC version on console and it doesn’t work”.⁸


Key Takeaways: The Xbox Experience

  • Performance Collapse: Performance on Xbox is extremely poor, especially with complex airliners, leading to severe stuttering and making parts of the simulation unplayable.
  • Visual Downgrade: Contrary to marketing, users report that MSFS 2024 on Xbox often looks worse than MSFS 2020, with blurry textures, object pop-in, and other graphical glitches.
  • Pervasive Instability: The console version is plagued by frequent crashes, infinite loading screens, and other bugs that make for a frustrating and unreliable experience.
  • Architectural Mismatch: The new engine, designed for high-end PCs, appears to be poorly suited to the Xbox’s hardware, leading to systemic failures that were not present with the older, more stable MSFS 2020 engine.

Deconstructing the Loading Time Reality

This section directly tackles the user’s primary complaint: loading times. It explains the theory behind MSFS 2024’s new architecture and contrasts it with the harsh reality of its implementation on PC and, most critically, the Xbox console.

The Technology of Speed: How It’s Supposed to Work

The architecture of MSFS 2024 was a direct response to complaints about its predecessor’s long loading times. The combination of a smaller base installation and a cloud-streaming system is designed to reduce initial startup duration. This was particularly aimed at users with large community folders, as MSFS 2020 had to validate every add-on during launch.⁷

The PC Experience: A Clear Improvement (Mostly)

For a majority of PC users, the new technology delivers on its promise. The consensus is that MSFS 2024 loads “hands down” faster than MSFS 2020, often by several minutes.⁷ Users have provided timed comparisons, such as a startup time of two to three minutes for MSFS 2024 versus eight to nine minutes for a heavily modded MSFS 2020.⁷

However, the system is not foolproof. Its performance is entirely dependent on a stable, high-speed internet connection and the health of Microsoft’s servers. Some PC users have reported extreme loading times of 30 minutes or more, often traced back to server-side issues.¹³

The Xbox Bottleneck: Where Theory Meets a Harsh Reality

For the Xbox user, the theoretical benefits of the new loading architecture are almost entirely negated by severe performance and stability issues. MSFS 2024’s loading is not a solution to MSFS 2020’s problem; it is often a worse, more unpredictable one.

The conversation on console shifts from the duration of the loading screen to its success rate. The user is confronted not with a predictably long wait, but with an unpredictably broken process.

Numerous reports from Xbox players detail “infinite loading screens” and frequent crashes to the dashboard during the loading process itself.¹ In any potential speed increase becomes irrelevant if the loading sequence frequently fails to complete. The issue has transformed from a consistent inconvenience in MSFS 2020 to a critical, game-breaking flaw in MSFS 2024.

Table 1: Loading Time Comparison – Architecture vs. Reported Experience

This table illustrates the disconnect between the simulator’s design goals and its platform-specific execution. It provides a clear, at-a-glance answer to the loading time question.

Loading PhasePlatformMicrosoft Flight Simulator 2020Microsoft Flight Simulator 2024
Initial Game LaunchPCTechnology: Loads large local dataset & all installed add-ons. User Report: Very slow, often 5-10+ minutes, heavily impacted by community folder size.⁷Technology: Loads small base game, streams assets on demand. User Report: Significantly faster, often 1-3 minutes, but highly dependent on server/internet connection.⁷, ¹³
XboxTechnology: Loads large local dataset from internal SSD. User Report: Very slow, perceived as “unplayable” by the user due to length.Technology: Streams assets, theoretically faster. User Report: Often fails to load (“infinite loading screens”), crashes, or is still perceived as egregiously long due to server issues.¹, ⁵
In-Game Flight LoadingPCTechnology: Loads required scenery/aircraft from local cache/storage. User Report: Generally reliable but can be slow for complex scenery.Technology: Streams required scenery/aircraft. User Report: Very fast, often under 30 seconds, but can cause stutters as data streams in during flight.
XboxTechnology: Loads from internal SSD. User Report: Part of the overall slow experience but generally functional.Technology: Streams scenery. User Report: Prone to failure, resulting in blurry/missing textures and severe pop-in, degrading the entire flight experience.¹, ⁸

Key Takeaways: Loading Times

  • PC: MSFS 2024 loads significantly faster than MSFS 2020 on PC, provided the user has a stable, high-speed internet connection.
  • Xbox: The theoretical loading time benefits are lost on Xbox. The system is highly unstable, with frequent “infinite loading screens” and crashes, making the process unreliable and often still perceived as very long.
  • The Trade-Off: MSFS 2024 replaces the predictable, slow local loading of MSFS 2020 with a faster but more fragile streaming system that is prone to failure, especially on the console platform.

The Third-Party Ecosystem: Compatibility and Continuity

This section addresses the critical ecosystem of third-party add-ons, a major factor for any user with a “customized setup.” It covers the straightforward transition for hardware and the far more complicated situation for software.

Hardware Compatibility: A Seamless Transition

For users invested in physical flight simulation hardware, the transition is largely seamless. The vast majority of existing peripherals that are compatible with MSFS 2020 work out-of-the-box with MSFS 2024 on both PC and Xbox.¹⁴

However, software integration is not without its issues. The community has reported that the default control bindings in MSFS 2024 can be poor or illogical for many devices.¹⁵ While physical compatibility is assured, users should expect to invest time in fine-tuning their control settings.

Software Add-ons: A Fractured Landscape

In stark contrast, the software add-on ecosystem faces a complex and fractured landscape. Compatibility is not guaranteed.¹⁶ The responsibility falls entirely on each individual third-party developer to update their products.¹⁷

This has resulted in a spectrum of compatibility statuses:¹⁸

  • New, native MSFS 2024 versions.
  • Compatibility updates for MSFS 2020 products (free or paid).
  • “Unofficially compatible” add-ons that may have bugs.
  • Completely incompatible add-ons requiring a specific update.

This uncertainty is a major concern. High-fidelity aircraft from premier developers like PMDG were not compatible at launch, with the developer stating there was “NO timeline for a compatibility update”.¹⁸

The decision to upgrade carries a significant hidden cost. For users with customized setups, this fractured compatibility means an upgrade could “soft reset” their entire library. Users could effectively see hundreds, if not thousands, of dollars invested in their virtual hangar become unusable for an indefinite period. This makes the stable and mature MSFS 2020 ecosystem a far more attractive and economically sound proposition.


Key Takeaways: Third-Party Ecosystem

  • Hardware: Most existing flight simulation hardware (yokes, sticks, etc.) is compatible with MSFS 2024, but users should expect to manually reconfigure control settings.
  • Software: Third-party software add-on compatibility is not guaranteed. Each developer must update their products, leading to a fractured landscape of native, compatible, unofficially compatible, and incompatible add-ons.
  • Hidden Cost: Upgrading to MSFS 2024 may render a user’s expensive library of third-party aircraft and scenery unusable, creating a significant financial and practical disincentive.

Conclusion and Final Recommendation

Synthesizing Key Findings

Microsoft Flight Simulator 2024 represents a technologically ambitious evolution. It is built on a new cloud-streaming architecture, a multi-threaded engine, and a richer world simulation. However, this ambition is undermined by a catastrophic failure of execution, particularly on the Xbox console. The launch state is characterized by profound technical flaws, a broken Career Mode, and a user experience that is a significant regression from its predecessor.

Revisit the User’s Pain Point

The central issue was the “unplayable” slow loading times of MSFS 2020 on an Xbox. The evidence conclusively demonstrates that MSFS 2024 does not solve this problem. Instead, it replaces a slow-but-functional local loading process with an unreliable and often broken streaming-based system. The loading issues are a symptom of deeper, systemic performance problems that degrade the entire simulation.

Final Verdict

For an Xbox Series X|S user, Microsoft Flight Simulator 2024 is not recommended in its current state. The severe performance degradation, visual inconsistencies, pervasive instability, and non-functional Career Mode collectively represent a substantial step backward from the mature and stable experience offered by MSFS 2020.¹

A Path Forward

It is advised that the user remains with Microsoft Flight Simulator 2020. Despite its long loading times, it provides a more consistent, stable, and ultimately more playable experience on the Xbox.

The recommended course of action is to monitor the progress of MSFS 2024 from a distance. Any future consideration of an upgrade should be approached with extreme caution. Specifically, users should look for:

  • Targeted Console Updates: Official patch notes for Sim Updates that specifically mention optimizations for console memory management, CPU utilization, or the streaming architecture on Xbox.
  • Community Consensus: A clear shift in sentiment on community forums from widespread complaints to positive reports regarding stability and performance on the Xbox Series X|S.
  • Developer Roadmaps: Official statements from Asobo Studio or Microsoft that acknowledge and outline a clear plan to address the core performance delta between the PC and console versions.

Works Cited

  1. Reddit User Community. “State of XBOX Series X MSFS 2024 SU3.” r/MicrosoftFlightSim, 2025. https://www.reddit.com/r/MicrosoftFlightSim/comments/1mx6ath/state_of_xbox_series_x_msfs_2024_su3/
  2. Xbox Game Studios. “Microsoft Flight Simulator 2024 Preview.” Xbox Wire, September 19, 2024. https://news.xbox.com/en-us/2024/09/19/microsoft-flight-simulator-2024-preview/
  3. Asobo Studio. “Microsoft Flight Simulator 2024.” flightsimulator.com, 2024. https://www.flightsimulator.com/microsoft-flight-simulator-2024/
  4. FSElite. “Microsoft Flight Simulator Dev Q&A Oct Re-Cap – Performance Improvements, PS5 Launch Details, and More.” fselite.net, 2025. https://fselite.net/content/microsoft-flight-simulator-dev-qa-oct-re-cap-performance-improvements-ps5-launch-details-and-more/
  5. Hey Poor Player. “Microsoft Flight Simulator 2024 Review (Xbox Series X).” heypoorplayer.com, December 6, 2024. https://www.heypoorplayer.com/2024/12/06/microsoft-flight-simulator-2024-review-xbox-series-x/
  6. Steam User Community. “the new 2024 or the old 2020? which one is better and why?” Steam Community, May 2, 2025. https://steamcommunity.com/app/2537590/discussions/1/603029213292806470/
  7. Microsoft Flight Simulator Forums User Community. “If you have both MSFS 2020 and MSFS 2024, which loads faster between the two?” forums.flightsimulator.com, March 14, 2025. https://forums.flightsimulator.com/t/if-you-have-both-msfs-2020-and-msfs-2024-which-loads-faster-between-the-two/711007
  8. Microsoft Flight Simulator Forums User Community. “So unhappy with the visuals and performance on Xbox.” forums.flightsimulator.com, January 9, 2025. https://forums.flightsimulator.com/t/so-unhappy-with-the-visuals-and-performance-on-xbox/696071
  9. FSElite. “Comparing Microsoft Flight Simulator 2020 to Microsoft Flight Simulator 2024.” fselite.net, September 19, 2024. https://fselite.net/content/comparing-microsoft-flight-simulator-2020-to-microsoft-flight-simulator-2024/
  10. Macy, Seth G. “Microsoft Flight Simulator 2024 Review.” IGN, 2024. https://www.ign.com/articles/microsoft-flight-simulator-2024-review
  11. Wikipedia. “Microsoft Flight Simulator 2024.” en.wikipedia.org, 2025. https://en.wikipedia.org/wiki/Microsoft_Flight_Simulator_2024
  12. Steam User Community. “MSFS 2024 vs 2020.” Steam Community, February 26, 2025. https://steamcommunity.com/app/1250410/discussions/0/600771501980919217/
  13. Reddit User Community. “MFS2024 loading times.” r/flightsim, 2024. https://www.reddit.com/r/flightsim/comments/1h0a723/mfs2024_loading_times/
  14. Flight Simulator Zendesk. “What peripherals are compatible with Microsoft Flight Simulator?” flightsimulator.zendesk.com, March 6, 2024. https://flightsimulator.zendesk.com/hc/en-us/articles/360015912899-What-peripherals-are-compatible-with-Microsoft-Flight-Simulator
  15. Microsoft Flight Simulator Forums User Community. “Consensus on flight stick/yoke for MS FS 2024 on Xbox?” forums.flightsimulator.com, 2024. https://www.reddit.com/r/MicrosoftFlightSim/comments/1gqmenl/consensus_on_flight_stickyoke_for_ms_fs_2024_on/
  16. Flight Simulator Zendesk. “3rd party add-ons and Community folder.” flightsimulator.zendesk.com, August 12, 2025. https://flightsimulator.zendesk.com/hc/en-us/articles/17046732768796-3rd-party-add-ons-and-Community-folder
  17. Microsoft Flight Simulator Forums User Community. “FS2024 Third Party Aircraft Compatibility List (Unofficial).” forums.flightsimulator.com, 2024. https://forums.flightsimulator.com/t/fs2024-third-party-aircraft-compatibility-list-unofficial/662781
  18. FSElite. “Our Microsoft Flight Simulator 2024 Compatibility List is Live.” fselite.net, November 23, 2024. https://fselite.net/our-microsoft-flight-simulator-2024-compatibility-list-is-live/

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